mdl::alg::materials::designer::lights

Definitions:

[1/1] ‘mdl::alg::materials::designer::lights::diffuse_light’

  • Label: ‘Diffuse Light’

  • SDPropertyCategory = ‘Input’
    • ‘tint’ = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
      • Types:
        • ‘ColorRGB’ (SDTypeColorRGB)

    • ‘intensity’ = SDValueFloat(float(1)) [CONNECTABLE]
      • Types:
        • ‘float’ (SDTypeFloat)

  • SDPropertyCategory = ‘Output’
    • ‘output’ [CONNECTABLE, READ_ONLY]
      • Types:
        • ‘mdl::material’ (SDTypeStruct)