mdl::alg::materials::designer::lights¶
Definitions:¶
[1/1] ‘mdl::alg::materials::designer::lights::diffuse_light’¶
Label: ‘Diffuse Light’
- SDPropertyCategory = ‘Input’
- ‘tint’ = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘intensity’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- SDPropertyCategory = ‘Output’
- ‘output’ [CONNECTABLE, READ_ONLY]
- Types:
‘mdl::material’ (SDTypeStruct)